Tag Archives: atari 2600

Frogger for the Atari 2600

Frogger is one of those classic video games, up there with space invaders and pac-man having broken out of the arcade entered popular culture. The premise is simple – get your frog across the busy road, over the crocodile infested river, and home to his lily pad. The gamaplay was all about timing, when to cross the road, when to jump on a fast flowing log, and when to jump from a submerging turtle.

Frogger Atari 2600
Frogger Atari 2600
It’s no suprise then that this classic game from Konami has been replicated on any number of platforms from the Spectrum through to the Playstation (I’m particularly fond of Hopper on the BBC Micro, back when they could get away with straight rip offs of other peoples intellectual property).

Atari 2600 Frogger Box Art
Atari 2600 Frogger Box Art

The Atari 2600 version of Frogger was the first opportunity that most people had to play the arcade game at home, being released a year after the arcade game in 1982, and for a change the experience was a good one (Pac-Man on the 2600 anyone?).

Everything was there, from the multiple lanes of traffic to the fast moving logs, providing an authentic challenge to your seemingly suidcidal frog as he tries to make his way home. You could even jump on the back of a crocodile, as long as you avoid the snapping jaws. Take too long and your frog dies, adding an extra element of challenge to the game. Fill all 5 “home” slots on the far side of the screen and the game cycle starts again.

The graphics featured in this version of Frogger may have been a bit rudimentary, and there was a certain amount of flicker on the screen, particularly when the frog jumps across a lane of traffic or onto a log, which is most of the time, but this can be forgiven.  For anyone who knows anything about programming for the Atari 2600, getting the game to run at all was a significant achievement.

A simple game but very addictive, Frogger is a must for any Atari 2600 collection.

Asteroids on the Atari VCS/2600

Atari released Asteroids in the arcades in 1979 and it became their biggest selling game of all time, up there with Space Invaders as one of the most recognised video games in history.

Asteroids arcade screenshot
Original Asteroids Screenshot

It was only natural that Atari’s #1 property was ported to their new home system, the VCS (later 2600). Featuring solid raster graphics rather than crisp vectors, the game somehow retained the spirit of the original if not the look. This feeling was enhanced by the sound, which retained the menacing 2 notes which, Jaws-like, sped up as the pace of the game increased.

The arcade game felt like you were stranded in a cold and empty space, but the Atari VCS version, with its bright colours was altogether more jolly.

Asteroids Atari 2600

To add a bit of longevity (if this were needed, when all you had to have was a strong forearm and a love of button mashing) there were 66 variations of the game, including various combinations of warps, shields and enemy ships.

Difficult to find the words to describe such a seminal game on a ground breaking platform, so how about some facts I found on the internet so they must be true:

1) Asteroids was the first Atari VCS game to use “bank switching” (whatever that means) to double it’s Rom space from 4k to 8k

2) A home brew version was brought out in 1989 with wire-frame “vector” graphics where the asteroids were the same but hollow

3) Universal Studios have just announced (July 2009) that they are planning to release a film based on the Asteroids game

4) Asteroids was released on every Atari home system and computer except the 5200, which only made it to prototype stage

Still playable today, a great gaming memory from my early teens, and the first game I bought when I got hold of an old 2600 on ebay last year.

Combat game for the Atari 2600

For many of us Atari’s Combat was the first introduction to a cartridge-based console game, and for that reason has a special place in many people’s retro memories.

Atari 2600 Combat Screenshot
Atari 2600 Combat Screenshot
As one of the launch titles for the Atari 2600 (VCS), Combat was included with every console sold (a bit like Wii Sports now), and as such had a massive exposure amongst the Atari fan-base.

As a classic 2 player game it introduce the concept of the party game – lots of different mini-games that could be played out between 2 human opponents.

Atari Combat Box Art
Atari Combat Box Art
Atari fans are aware of the limitations of the 2600 kit, which was built around the concept of “pong”. The system is happiest when there are 2 independently controlled players or “bats”, 2 “missiles” and a “ball” which can interact between them, as well as scenery the missiles or ball can bounce off. Combat took this concept and used tanks (or planes) for bats and the missiles, with scenary you can hide behind, and hey presto a classic is born.

This is a great example of cat and mouse style game, with a simple risk reward mechanism. You could move your tank around the maze to get a clear line of sight on your opponent, or wait for your opponent to move and try and get the first shot in. Such a simple concept, but the same basic premise as the multi player FPS games of today.

Add to this the standard Atari 2600 twist of including more than one variation of the game (27 in fact) in the cartridge, and the longevity is extended hugely. Admittedly the games are not that different, but in addition to the Tank battle there was also an Aerial dogfight, and a number of variations on the use of guided missiles and invisible tanks or planes. The dogfight was actually quite strategic in that the planes flew at a constant speed and you could only manage direction and firing, requiring you to pilot them skillfully in order to get behind the other player to shoot them down. Cue long sweeping chases, waiting for the other player to twitch or make a mistake.

I have very fond memories of this game, which I only got to play at a friends house when I was a kid, and have recently introduced my son to after he played something similar on the Wii (The Wii Play title has a similar mini-game called Tank Battle).

A great excuse to dust off the Atari 2600 Woody again.