Moon Patrol was a classic 2600 conversion of the arcade game of the same name. Developed by Irem and launched by Williams, this side scrolling driving game was the first of its kind. The arcade version also featured parallax scrolling, a simple optical illusion where different background graphics move at different speeds to give the illusion of depth.
Moon Patrol Atari 2600 version
Back to the 2600 version and your mission, as pilot of the moon patrol vehicle, was to traverse the lunar surface, avoiding multiple challenges along the way, and complete the journey as quickly as possible. Sounds pretty basic, but this was an Atari 2600, and backstory was not always a huge feature of these early games!
The classic Atari “orange button” joystick allowed you to speed up or slow down by pushing left or right, and pushing up would jump – handy for getting over the craters and also for jumping missiles or other enemy characters, rocks and landmines.
Multiple waves of enemy ships would drop missiles, which also need to be avoided, especially those that create new craters with their bombs. You also suffered ground based attacks from the rear by enemy buggys, which you had to jump to get in front of you and destroy, as well as oncoming enemy tanks. Fortunately you were armed with a laser that fired both forwards and upwards, destroying both enemy ships and obstacles. The game required careful thought as to when to shoot and when to jump, and whether a long jump could clear several obstacles at once, requiring a lot of strategy for a humble 2600 game.
Successfully clear 5 zones with increasingly agressive enemies, and more and more tricky obstacles, and you start again on a new difficulty level.
Moon Patrol had the kind of simple gameplay mechanic that translated well on the seminal Atari console, and this was a well executed example, and still playable today.